Tutorial

Requirements

  1. Photoshop CS (or higher) or any other image editing software (e.g. GIMP) that can deal with PSD and DDS file types.
  2. If your software does not support DDS files out of the box you need this plugin: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
  3. A bit of knowledge how to use Photoshop, GIMP or whatever software you chose.
  4. Official Paint Templates (Download Here)

How to (Photoshop)

  1. Make sure the DDS plugin is installed
  2. Open the Template PSD file of the car you want to paint



  3. Start painting in the 'PAINT HERE' layer. However, you don't necessarily need this layer. In fact you can create as many layers as you want, so you can do whatever you like. It's just there to get you started.



  4. When done painting, don't forget to save your PSD
  5. Flatten all layers (better performance when generating the DDS). Don't forget to hide the Wireframe layer
  6. The DDS file should be saved as a square image, so if a PSD file is not square (e.g. 4096x6144 pixels), you first need to resize it to 4096x4096 before exporting it to DDS).
  7. Save the file as *.DDS. You save them as simple "DXT1" DDS with all MIP maps.
  8. Set the DDS plugin to "create new mip maps".



  9. Overwrite the related custom livery in "[your drive]:\[your system]\STEAM\SteamApps\common\Phoenix\Vehicles\Textures\CustomLiveries"

Tips

  1. When working on a livery, I have my PSD and DDS opened together. Because I save often and do regular checks, it can save time to just flatten the PSD and paste the flattened layer into the DDS file, flatten again, and then save.
  2. Default size of the custom liveries DDS files is 1024x1024px. When using the above method, make sure you change the size of your DDS file to 4096x4096px for better quality (if your PC can handle it).
  3. CHROME & MATTE EFFECTS ARE CURRENTLY NOT AVAILABLE IN CUSTOM LIVERIES!
  4. Use vector files (logos & sponsors) for better quality.
  5. A good start to find vector logos: Brands Of The World
  6. Most liveries from Project CARS can be used for Project CARS 2 as well. You can find them here. File names have been changed, so beware...

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